TouchArcade Game of the Week: Teeny Tiny Town
I can’t say for sure that it was the first one to do it, but I can say that my own personal first experience with the “merge" genre was Spry Fox’s Triple Town way back in 2012 when the popular web-based game hit iOS. This was really an evolution of the tried-and-true match-3 genre as your matches would not simply disappear, but would create an entirely new singular block. Every one of the game’s base block types could be matched into a more advanced tier, with those advanced versions then being matched to create the next tier of block, and so on. This was extremely clever because it added a whole new strategic element to matching games where you weren’t simply trying to make matches to clear board space, but you were needing to focus on where your matches were being made on the board so that the resulting advanced tier block could be positioned in a way to create further matches. You also didn’t want to clog things up in a way that you wouldn’t have enough space to make matches a...