'Pocket Run Pool' Review - Help Me, I Can't Stop Playing
Pocket Run Pool [Free], the latest from Zach Gage with Denver Coulson, was a tough game to review. Not because it's bad, but because I would pick it up to check out some particular element of the game, and get sucked into playing it for a long amount of time. That's the sign of a brilliant game. This is another winner from Zach Gage, and another ingenious twist on a familiar concept.
Pocket Run Pool is, at its heart, a game of billiards. But it tweaks the pool concept just enough to feel familiar, yet with its own strategies. You have 10 balls on the table, ranging from two to 13 point values, and each pocket has a rotating multiplier: 1x/2x/4x/6x/8x/10x. So, getting the seven ball in the 8x multiplier gets you 56 points. Every ball that goes in a hole causes the multipliers to rotate clockwise, so if you want to chain together x10 scores, you'll need to make sure your previous shot leaves you in a good position, or be willing to take a difficult shot. You get three lives per game, and you get bonus points for leftover lives.

The main game takes place in Standard Run mode, where you have your 10 balls to sink. A perfect score in this mode is 800, but this is a pipe dream to attain with regularity, unless you're really, really good at hitting shots. It is quite possible if you get a good break, and can hit your shots well, just don't necessarily expect to be getting it right away! Do remember that while you're going for high scores, the game also tracks your total number of wins, so if you get into situations where you might lose the win, it might be worth eschewing high score opportunities. This mode also tracks your average across all play sessions, in case you want to track how well you're doing across all play sessions. I sink a lot of time into this mode, just because the core game mechanics are so much fun to play with, and you can get through a round in just a couple of minutes.
The Break of the Week mode gives you one specific puzzle to try and get a high score on. The mode will track your streaks of 650+ and 750+ scores, so you can see how well you're doing over time. This mode is a great way to learn how to hit tricky shots, as if you want to maximize your score, you'll have to hit some difficult shots. And this mode will let you get a static setup for every time you play, so you can try to get certain strategies down pat.

Insta-Tournaments run every few minutes, with every player that enters getting the same break. You get one shot to score a high score on this table, and the top players win chips. This mode will really test you to get more consistent, because while anyone can put up the occasional 700 round, can you do so when the pressure's on? Even if it's all asynchronous multiplayer, it still feels rather intense. It's easy for standard games to feel at least a little disposable, because hey, if you lose, you can just start over. Here, with stakes on the line, it forces you to be just a bit more careful.

Still, I'd play it really careful in this mode. This is where the rebuy system comes in. It's not as risky as Sage Solitaire's [Free] True Grit mode, since you can buy your way back in, but it's still something you might have to pay money to play again! At least you can win more credits for doing well in Insta-Tournaments (which only cost 250 credits to enter), and can watch ads for more rebuys. But it's fun to have something where there's the stake of losing something.

But it all wouldn't matter if Pocket Run Pool wasn't fun to play, and it's so much fun to play. The game strikes a perfect balance between being casual enough to just idly pick up and play, but requiring enough thought and strategy to remain compelling. Its modes have enough intrinsic motivation to drive you to keep going. Definitely give Pocket Run Pool a download, and see if you get hooked as I am. Send help.
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